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Unearth
Long ago, your ancestors built great cities across the world. Now your tribe of Delvers must explore forests, deserts, islands, caverns, and mountains to find lost cities. Claim the ruins, build places of power, and restore the glory of a bygone age.
Unearth is a dice placement game for 2-4 players designed by Matthew Ransom and Jason Harner. In this compelling strategy game, players must balance two paths to victory.

Loved by gamers and non-gamers alike!
Unearth's simple mechanics make the game easy to learn for experienced and new players alike, but its depth of gameplay provides endless replayability.
Game Play
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DelversFive dice represent your team of Delvers. Each turn, you roll and place one die on a Ruin. Delver Cards enhance your efforts |
RuinsHigh rolls help you claim Ruin cards. Choose your Ruins wisely. Many may compete, but only one player can unearth each Ruin. |
WondersLow rolls allow you to uncover Stones. Combine Stones to rebuild the Wonders of a golden age. |
VictoryWhen the End of Age card appears, time is running out. Claim the final Ruins, total your points, and declare the winner! |
A Work of Art in a Box
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More than just a gameWith mindblowing art by Jesse Riggle and David Pietrandrea, Unearth is more than just a game, it's a work of art. |
Multiple paths to victoryUnlike other dice placement games, there are no bad rolls in Unearth. Every roll provides an opportunity to maneuver your tribe to victory. |
Visit the world of Unearth, and lead your tribe to victoryOnly you can lead your tribe to tribe to victory. Only you can unearth the past. |
Lead your tribe to victory now!

Box Components
Unearth comes with everything 2-4 players need to play
- 20 Colored Delver dice
- Over 80 full color playing cards
- Over 70 full color hex tokens
Everything you need for your next game night!
Unearth is appropriate for 2-4 players age 8 and up
A 4-player game takes less than an hour to play!
