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| Rarity: | R |
| #: | 139 |
| Creature Type or Sub Type: | Enchantment |
| Rules Text Contains: | At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life. |
| Set: | Commander Masters |
| Number: | 139 |
